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Unlike characters from the previous game, all Killing Floor 2 characters are customizable in three categories: Head, Body, and multiple Accessories.
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The Xbox One version supports enhanced graphical upgrades with the Xbox One X and streamer integration with Mixer. The game was later used as the basis for the 2017 VR-focused spin-off Killing Floor: Incursion. Retail versions of the game were released by Iceberg (for the limited-edition PC version) and Deep Silver (for the console versions). Along with an updated gore system, cosmetic skins for weapons, and a new Versus-based game mode, the game also revamps the Perks system, allowing players to specialize their Perk bonuses to their advantage. The sequel to the original 2009 Killing Floor, Killing Floor 2 brings the series to Unreal Engine 3, adding a new cast of mercenaries (each with customizable outfits), new types of Zeds (including new bosses), and new levels throughout the continental Europe. The PC version was made available through Steam Early Access beginning on April 2015, and the game was later released on the Xbox One on August 29, 2017. Killing Floor 2 is a cooperative sci-fi horror first-person shooter developed and published digitally by Tripwire for the PC and PlayStation 4 on November 18, 2016.
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